with Ada.Text_IO;
procedure Day02_1 is
subtype Elf_Shape_ID is Character range 'A' .. 'C'; -- A => Rock, B => Paper, C => Scissors
subtype My_Shape_ID is Character range 'X' .. 'Z'; -- X ' Y " Z "
subtype Shape_Value is Integer range 1 .. 3;
subtype Score_Value is Integer range 0 .. 6 with Dynamic_Predicate => Score_Value in 0 | 3 | 6;
Lose : constant Score_Value := 0;
Draw : constant Score_Value := 3;
Win : constant Score_Value := 6;
type Shape_Score is array (My_Shape_ID) of Shape_Value;
type Match_Score is array (Elf_Shape_ID, My_Shape_ID) of Score_Value;
Shape_Map : constant Shape_Score := ('X' => 1, 'Y' => 2, 'Z' => 3);
Match_Map : constant Match_Score := ('A' => ('X' => Draw, 'Y' => Win, 'Z' => Lose),
'B' => ('X' => Lose, 'Y' => Draw, 'Z' => Win),
'C' => ('X' => Win, 'Y' => Lose, 'Z' => Draw) );
Input : Ada.Text_IO.File_Type;
Score : Natural := 0;
begin -- Day02_1
Ada.Text_IO.Open (File => Input, Mode => Ada.Text_IO.In_File, Name => "input_02");
All_Matches : loop
exit All_Matches when Ada.Text_IO.End_Of_File (Input);
One_Match : declare
Line : constant String := Ada.Text_IO.Get_Line (Input);
begin -- One_Match
Score := Score + Shape_Map (Line (Line'First + 2) ) + Match_Map (Line (Line'First), Line (Line'First + 2) );
end One_Match;
end loop All_Matches;
Ada.Text_IO.Close (File => Input);
Ada.Text_IO.Put_Line (Item => Score'Image);
end Day02_1;