with Ada.Text_IO; procedure Day02_1 is subtype Elf_Shape_ID is Character range 'A' .. 'C'; -- A => Rock, B => Paper, C => Scissors subtype My_Shape_ID is Character range 'X' .. 'Z'; -- X ' Y " Z " subtype Shape_Value is Integer range 1 .. 3; subtype Score_Value is Integer range 0 .. 6 with Dynamic_Predicate => Score_Value in 0 | 3 | 6; Lose : constant Score_Value := 0; Draw : constant Score_Value := 3; Win : constant Score_Value := 6; type Shape_Score is array (My_Shape_ID) of Shape_Value; type Match_Score is array (Elf_Shape_ID, My_Shape_ID) of Score_Value; Shape_Map : constant Shape_Score := ('X' => 1, 'Y' => 2, 'Z' => 3); Match_Map : constant Match_Score := ('A' => ('X' => Draw, 'Y' => Win, 'Z' => Lose), 'B' => ('X' => Lose, 'Y' => Draw, 'Z' => Win), 'C' => ('X' => Win, 'Y' => Lose, 'Z' => Draw) ); Input : Ada.Text_IO.File_Type; Score : Natural := 0; begin -- Day02_1 Ada.Text_IO.Open (File => Input, Mode => Ada.Text_IO.In_File, Name => "input_02"); All_Matches : loop exit All_Matches when Ada.Text_IO.End_Of_File (Input); One_Match : declare Line : constant String := Ada.Text_IO.Get_Line (Input); begin -- One_Match Score := Score + Shape_Map (Line (Line'First + 2) ) + Match_Map (Line (Line'First), Line (Line'First + 2) ); end One_Match; end loop All_Matches; Ada.Text_IO.Close (File => Input); Ada.Text_IO.Put_Line (Item => Score'Image); end Day02_1;