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985 | -- ----------------------------------------------------------------------------
--
-- Copyright (C) 2002, 2003, 2008, 2009, 2012, 2013, 2014 Stephe Leake
-- Copyright (C) 1999 Ted Dennison
--
-- This file is part of the OpenToken package.
--
-- The OpenToken package is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License as published
-- by the Free Software Foundation; either version 3, or (at your option)
-- any later version. The OpenToken package is distributed in the hope that
-- it will be useful, but WITHOUT ANY WARRANTY; without even the implied
-- warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details. You should have received
-- a copy of the GNU General Public License distributed with the OpenToken
-- package; see file GPL.txt. If not, write to the Free Software Foundation,
-- 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
--
-- As a special exception, if other files instantiate generics from
-- this unit, or you link this unit with other files to produce an
-- executable, this unit does not by itself cause the resulting
-- executable to be covered by the GNU General Public License. This
-- exception does not however invalidate any other reasons why the
-- executable file might be covered by the GNU Public License.
--
-- ----------------------------------------------------------------------------
with Ada.Tags;
with Ada.Text_IO;
with Ada.Strings.Unbounded;
package body OpenToken.Production.Parser.LRk_Item is
use type Ada.Strings.Unbounded.Unbounded_String;
function Compute_Non_Terminals return Token_ID_Set
is
Result : Token_ID_Set;
begin
Result (Token.Token_ID'First .. Token.Terminal_ID'Last) := (others => False);
Result (Token.Token_ID'Succ (Token.Terminal_ID'Last) .. Token.Token_ID'Last) := (others => True);
return Result;
end Compute_Non_Terminals;
Non_Terminals : constant Token_ID_Set := Compute_Non_Terminals;
function Image (Item : in Token_ID_Set) return String
is
use Ada.Strings.Unbounded;
Result : Unbounded_String;
Need_Comma : Boolean := False;
begin
for I in Item'Range loop
if Item (I) then
if Need_Comma then
Result := Result & ", ";
end if;
Result := Result & Token.Token_Image (I);
Need_Comma := True;
end if;
end loop;
return To_String (Result);
end Image;
function First_Derivations
(Grammar : in Production_List.Instance;
Has_Empty_Production : in Nonterminal_ID_Set;
Non_Terminal : in Token.Token_ID;
Trace : in Boolean)
return Token_ID_Set
is
use Token_List;
Prod_Iterator : Production_List.List_Iterator;
Token_Iterator : List_Iterator;
Derived_Token : Token.Token_ID;
Derivations : Token_ID_Set := (others => False);
Added_Tokens : Token_ID_Set;
Search_Tokens : Token_ID_Set := (others => False);
begin
Search_Tokens (Non_Terminal) := True;
while Search_Tokens /= Token_ID_Set'(others => False) loop
Added_Tokens := (others => False);
-- search all productions for rightmost derivations for
-- tokens we found last time.
Prod_Iterator := Production_List.Initial_Iterator (Grammar);
while not Production_List.Past_Last (Prod_Iterator) loop
if Search_Tokens (Token.ID (Production_List.Get_Production (Prod_Iterator).LHS.all)) then
Token_Iterator := Initial_Iterator
(Production_List.Get_Production (Prod_Iterator).RHS.Tokens);
loop
if Token_Iterator /= Null_Iterator then
Derived_Token := ID (Token_Iterator);
if not Derivations (Derived_Token) then
Added_Tokens (Derived_Token) := True;
end if;
if (Derived_Token in Nonterminal_ID and then Has_Empty_Production (Derived_Token)) and
Next (Token_Iterator) /= Null_Iterator
then
Token_Iterator := Next (Token_Iterator);
else
exit;
end if;
else
exit;
end if;
end loop;
end if;
Production_List.Next_Production (Prod_Iterator);
end loop;
if Trace then
if Added_Tokens /= Token_ID_Set'(others => False) then
Ada.Text_IO.Put_Line (Token.Token_Image (Non_Terminal) & ": adding " & Image (Added_Tokens));
end if;
end if;
Derivations := Derivations or Added_Tokens;
Search_Tokens := Added_Tokens and Non_Terminals;
end loop;
return Derivations;
end First_Derivations;
function First_Derivations
(Grammar : in Production_List.Instance;
Has_Empty_Production : in Nonterminal_ID_Set;
Trace : in Boolean)
return Derivation_Matrix
is
Matrix : Derivation_Matrix;
begin
if Trace then
Ada.Text_IO.Put_Line ("First Derivations:");
end if;
for NT_Index in Matrix'Range loop
Matrix (NT_Index) := First_Derivations (Grammar, Has_Empty_Production, NT_Index, Trace);
end loop;
if Trace then
Ada.Text_IO.New_Line;
end if;
return Matrix;
end First_Derivations;
function Has_Empty_Production (Grammar : in Production_List.Instance) return Nonterminal_ID_Set
is
use type Token_List.List_Iterator;
Result : Nonterminal_ID_Set := (others => False);
Prod_I : Production_List.List_Iterator;
Prod : OpenToken.Production.Instance;
RHS_I : Token_List.List_Iterator;
begin
Prod_I := Production_List.Initial_Iterator (Grammar);
while not Production_List.Past_Last (Prod_I) loop
Prod := Production_List.Get_Production (Prod_I);
RHS_I := Token_List.Initial_Iterator (Prod.RHS.Tokens);
if RHS_I = Token_List.Null_Iterator then
Result (LHS_ID (Prod)) := True;
end if;
Production_List.Next_Production (Prod_I);
end loop;
return Result;
end Has_Empty_Production;
function Deep_Copy (Item : in Item_Lookahead_Ptr) return Item_Lookahead_Ptr
is
I : Item_Lookahead_Ptr := Item;
Result : Item_Lookahead_Ptr;
begin
while I /= null loop
Result := new Item_Lookahead'
(Last => I.Last,
Lookaheads => I.Lookaheads,
Next => Result);
I := I.Next;
end loop;
return Result;
end Deep_Copy;
function Item_Node_Of
(Prod : in Production_List.List_Iterator;
State : in Unknown_State_Index;
Lookaheads : in Item_Lookahead_Ptr := null)
return Item_Node
is begin
return
(Prod => Production_List.Get_Production (Prod),
Dot => Token_List.Initial_Iterator (Production_List.Get_Production (Prod).RHS.Tokens),
State => State,
Lookaheads => Deep_Copy (Lookaheads),
Next => null);
end Item_Node_Of;
function Item_Node_Of
(Prod : in OpenToken.Production.Instance;
State : in Unknown_State_Index)
return Item_Node
is begin
return
(Prod => Prod,
Dot => Token_List.Initial_Iterator (Prod.RHS.Tokens),
State => State,
Lookaheads => null,
Next => null);
end Item_Node_Of;
procedure Include
(Set : in out Item_Lookahead_Ptr;
Value : in Item_Lookahead;
Added : out Boolean)
is
Found_Match : Boolean := False;
Match_Set : Item_Lookahead_Ptr := Set;
begin
-- Look for a lookahead that matches
while Match_Set /= null loop
if
Match_Set.Lookaheads (1 .. Match_Set.Last) =
Value.Lookaheads (1 .. Value.Last)
then
Found_Match := True;
exit;
end if;
Match_Set := Match_Set.Next;
end loop;
-- If we didn't find one, add one
if not Found_Match then
Set := new Item_Lookahead'(Last => Value.Last,
Lookaheads => Value.Lookaheads,
Next => Set
);
end if;
Added := not Found_Match;
end Include;
procedure Include
(Set : in out Item_Lookahead_Ptr;
Value : in Item_Lookahead)
is
Added : Boolean;
begin
Include (Set => Set, Value => Value, Added => Added);
end Include;
procedure Add
(New_Item : in Item_Node;
Target : in out Item_Set)
is begin
Target.Set := new Item_Node'
(Prod => New_Item.Prod,
Dot => New_Item.Dot,
State => Target.State,
Lookaheads => New_Item.Lookaheads,
Next => Target.Set);
end Add;
function Find
(Left : in Item_Node;
Right : in Item_Set)
return Item_Ptr
is
use type Token_List.List_Iterator;
Current : Item_Ptr := Right.Set;
begin
while Current /= null loop
if Left.Prod = Current.Prod and Left.Dot = Current.Dot then
return Current;
end if;
Current := Current.Next;
end loop;
return null;
end Find;
function Find
(Left : in Item_Set;
Right : in Item_Set_List)
return Item_Set_Ptr
is
Right_Set : Item_Set_Ptr := Right.Head;
Right_Item : Item_Ptr;
Left_Size : Natural := 0;
Right_Size : Natural;
begin
-- Count the number of items in the left set
Right_Item := Left.Set;
while Right_Item /= null loop
Left_Size := Left_Size + 1;
Right_Item := Right_Item.Next;
end loop;
-- Go through the sets in the set list...
while Right_Set /= null loop
Right_Item := Right_Set.Set;
Right_Size := 0;
while Right_Item /= null loop
if Find (Right_Item.all, Left) = null then
exit;
end if;
Right_Size := Right_Size + 1;
Right_Item := Right_Item.Next;
end loop;
if Right_Item = null and Left_Size = Right_Size then
return Right_Set;
end if;
Right_Set := Right_Set.Next;
end loop;
return null;
end Find;
function Find
(State : in Unknown_State_Index;
Sets : in Item_Set_List)
return Item_Set_Ptr
is
Set : Item_Set_Ptr := Sets.Head;
begin
while Set /= null loop
if Set.State = State then
return Set;
end if;
Set := Set.Next;
end loop;
return null;
end Find;
function Is_In
(Left : in Item_Set;
Right : in Item_Set_List)
return Boolean
is begin
return Find (Left, Right) /= null;
end Is_In;
function Is_In
(Set_Ptr : in Item_Set_Ptr;
Symbol : in Token.Token_ID;
Goto_List : in Set_Reference_Ptr)
return Boolean
is
Goto_Ptr : Set_Reference_Ptr := Goto_List;
use type Token.Token_ID;
begin
while Goto_Ptr /= null loop
if Goto_Ptr.Set = Set_Ptr and Goto_Ptr.Symbol = Symbol then
return True;
end if;
Goto_Ptr := Goto_Ptr.Next;
end loop;
return False;
end Is_In;
function Goto_Set
(From : in Item_Set;
Symbol : in Token.Token_ID)
return Item_Set_Ptr
is
Goto_Ptr : Set_Reference_Ptr := From.Goto_List;
use type Token.Token_ID;
begin
while Goto_Ptr /= null loop
if Goto_Ptr.Symbol = Symbol then
return Goto_Ptr.Set;
end if;
Goto_Ptr := Goto_Ptr.Next;
end loop;
return null;
end Goto_Set;
function Merge
(New_Item : in out Item_Node;
Existing_Set : in out Item_Set)
return Boolean
is
-- Merge lookaheads of New_Item into Existing_Set. Return True
-- if Existing_Set is modified.
--
-- New_Item.Lookaheads are moved or deallocated, as appropriate. Rest of New_Item is copied or deallocated.
Found : constant Item_Ptr := Find (New_Item, Existing_Set);
New_Lookahead : Item_Lookahead_Ptr; -- From New_Item
Existing_Lookahead : Item_Lookahead_Ptr; -- in Existing_Set
Temp : Item_Lookahead_Ptr; -- for moves
Result_Lookahead : Item_Lookahead_Ptr; -- add new not in existing
Found_Match : Boolean;
Modified : Boolean := False;
begin
if Found = null then
Existing_Set.Set := new Item_Node'
(Prod => New_Item.Prod,
Dot => New_Item.Dot,
State => Unknown_State,
Lookaheads => New_Item.Lookaheads,
Next => Existing_Set.Set);
Modified := True;
else
-- Merge their lookaheads.
Result_Lookahead := Found.Lookaheads;
New_Lookahead := New_Item.Lookaheads;
while New_Lookahead /= null loop
Existing_Lookahead := Found.Lookaheads;
Found_Match := False;
while Existing_Lookahead /= null loop
if
Existing_Lookahead.Lookaheads (1 .. Existing_Lookahead.Last) =
New_Lookahead.Lookaheads (1 .. New_Lookahead.Last)
then
Found_Match := True;
exit;
end if;
Existing_Lookahead := Existing_Lookahead.Next;
end loop;
if not Found_Match then
-- New lookahead not in Existing; move New to Result
Temp := New_Lookahead.Next;
New_Lookahead.Next := Result_Lookahead;
Result_Lookahead := New_Lookahead;
New_Lookahead := Temp;
Modified := True;
else
-- New lookahead in Existing; free new
Temp := New_Lookahead.Next;
New_Lookahead.Next := null;
Free (New_Lookahead);
New_Lookahead := Temp;
end if;
end loop;
Found.Lookaheads := Result_Lookahead;
New_Item.Lookaheads := null;
Free (New_Item);
end if;
return Modified;
end Merge;
function Lookahead_Closure
(Set : in Item_Set;
Has_Empty_Production : in Nonterminal_ID_Set;
First : in Derivation_Matrix;
Grammar : in Production_List.Instance;
Trace : in Boolean)
return Item_Set
is
use type Token.Token_ID;
use type Token_List.List_Iterator;
Item : Item_Ptr := Set.Set;
Current : Item_Ptr;
Next_Symbol : Token_List.List_Iterator;
Production_Iterator : Production_List.List_Iterator;
Result : Item_Set;
Merge_From : Item_Node;
Added_New_Item : Boolean;
begin
-- Put copies of everything in Set into the closure. We don't
-- copy Goto_List, since we are only concerned with lookaheads
-- here.
Result.State := Unknown_State; -- Result does _not_ match any kernel set
while Item /= null loop
Result.Set := new Item_Node'
(Prod => Item.Prod,
Dot => Item.Dot,
State => Unknown_State,
Lookaheads => Deep_Copy (Item.Lookaheads),
Next => Result.Set);
Item := Item.Next;
end loop;
Current := Result.Set;
Added_New_Item := False;
loop
-- If the token after Dot is a nonterminal, find its
-- productions and place them in the set with lookaheads
-- from the current production.
if Current.Dot /= Token_List.Null_Iterator and then
Token_List.ID (Current.Dot) in Nonterminal_ID
then
Next_Symbol := Token_List.Next_Token (Current.Dot); -- token after nonterminal, possibly null
Production_Iterator := Production_List.Initial_Iterator (Grammar);
while not Production_List.Past_Last (Production_Iterator) loop
if LHS_ID (Production_List.Get_Production (Production_Iterator)) = Token_List.ID (Current.Dot) then
-- loop until find a terminal, or a nonterminal that cannot be empty, or end of production
Empty_Nonterm :
loop
if Next_Symbol = Token_List.Null_Iterator then
-- Need a variable, because the lookaheads might be freed.
Merge_From := Item_Node_Of
(Production_Iterator,
State => Unknown_State,
Lookaheads => Current.Lookaheads);
Added_New_Item := Added_New_Item or Merge (Merge_From, Result);
exit Empty_Nonterm;
elsif Token_List.ID (Next_Symbol) in Token.Terminal_ID then
Merge_From := Item_Node_Of
(Production_Iterator,
State => Unknown_State,
Lookaheads => new Item_Lookahead'
(Last => 1,
Lookaheads => (1 => Token_List.ID (Next_Symbol)),
Next => null));
Added_New_Item := Added_New_Item or Merge (Merge_From, Result);
exit Empty_Nonterm;
else
-- Next_Symbol is a nonterminal
for Terminal in Token.Terminal_ID loop
if First (Token_List.ID (Next_Symbol)) (Terminal) then
Merge_From := Item_Node_Of
(Production_Iterator,
State => Unknown_State,
Lookaheads => new Item_Lookahead'
(Last => 1,
Lookaheads => (1 => Terminal),
Next => null));
Added_New_Item := Added_New_Item or Merge (Merge_From, Result);
end if;
end loop;
if Has_Empty_Production (Token_List.ID (Next_Symbol)) then
Next_Symbol := Token_List.Next_Token (Next_Symbol);
else
exit Empty_Nonterm;
end if;
end if;
end loop Empty_Nonterm;
Next_Symbol := Token_List.Next_Token (Current.Dot);
end if;
Production_List.Next_Production (Production_Iterator);
end loop;
end if; -- Dot is is at non-terminal
if Current.Next = null then
exit when not Added_New_Item;
-- This used to have logic to "only review new items",
-- but that missed items that were modified by adding new
-- lookaheads. We'll come back and find a better
-- optimization if this proves too slow.
Current := Result.Set;
Added_New_Item := False;
if Trace then
Ada.Text_IO.Put_Line ("Result:");
Put (Result);
Ada.Text_IO.New_Line;
end if;
else
Current := Current.Next;
end if;
end loop;
return Result;
end Lookahead_Closure;
function Goto_Transitions
(Kernel : in Item_Set;
Symbol : in Token.Token_ID;
First : in Derivation_Matrix;
Grammar : in Production_List.Instance)
return Item_Set
is
use Token_List;
use type Token.Token_ID;
Goto_Set : Item_Set;
Item : Item_Ptr := Kernel.Set;
Dot_ID : Token.Token_ID;
begin
Goto_Set.State := Unknown_State;
while Item /= null loop
if Item.Dot /= Null_Iterator then
Dot_ID := ID (Item.Dot);
-- ID of token after Dot
if Dot_ID = Symbol then
Goto_Set.Set := new Item_Node'
(Prod => Item.Prod,
Dot => Next_Token (Item.Dot),
State => Unknown_State, -- replaced in LR0_Kernels
Lookaheads => Item.Lookaheads,
Next => Goto_Set.Set);
end if;
if Dot_ID in Nonterminal_ID and then First (Dot_ID)(Symbol) then
-- Find the production(s) that create Dot_ID
-- with first token Symbol and put them in
declare
Prod_I : Production_List.List_Iterator := Production_List.Initial_Iterator (Grammar);
Prod : OpenToken.Production.Instance;
RHS_I : List_Iterator;
begin
while not Production_List.Past_Last (Prod_I) loop
Prod := Production_List.Get_Production (Prod_I);
RHS_I := Initial_Iterator (Prod.RHS.Tokens);
if (Dot_ID = LHS_ID (Prod) or First (Dot_ID)(LHS_ID (Prod))) and
(RHS_I /= Null_Iterator and then ID (RHS_I) = Symbol)
then
declare
New_Item : constant Item_Node :=
(Prod => Prod,
Dot => Next_Token (RHS_I),
State => Unknown_State, -- replaced in LR0_Kernels
Lookaheads => null,
Next => Goto_Set.Set);
begin
if null = Find (New_Item, Goto_Set) then
Goto_Set.Set := new Item_Node'(New_Item);
-- else already in goto set
end if;
end;
end if;
Production_List.Next_Production (Prod_I);
end loop;
end;
end if;
end if; -- item.dot /= null
Item := Item.Next;
end loop;
return Goto_Set;
end Goto_Transitions;
procedure Free (Subject : in out Item_Node)
is
Lookahead : Item_Lookahead_Ptr := Subject.Lookaheads;
begin
while Lookahead /= null loop
Subject.Lookaheads := Lookahead.Next;
Free (Lookahead);
Lookahead := Subject.Lookaheads;
end loop;
end Free;
procedure Free (Subject : in out Item_Set)
is
Item : Item_Ptr := Subject.Set;
Goto_Set : Set_Reference_Ptr := Subject.Goto_List;
begin
while Item /= null loop
Subject.Set := Item.Next;
Free (Item.all);
Free (Item);
Item := Subject.Set;
end loop;
while Goto_Set /= null loop
Subject.Goto_List := Goto_Set.Next;
Free (Goto_Set);
Goto_Set := Subject.Goto_List;
end loop;
end Free;
procedure Free (Subject : in out Item_Set_List)
is
Set : Item_Set_Ptr := Subject.Head;
begin
while Set /= null loop
Subject.Head := Set.Next;
Free (Set.all);
Free (Set);
Set := Subject.Head;
end loop;
end Free;
function LR0_Kernels
(Grammar : in Production_List.Instance;
First : in Derivation_Matrix;
Trace : in Boolean;
First_State_Index : in Unknown_State_Index)
return Item_Set_List
is
Kernel_List : Item_Set_List :=
(Head => new Item_Set'
(Set => new Item_Node'
(Item_Node_Of
(Production_List.Get_Production (Production_List.Initial_Iterator (Grammar)), First_State_Index)),
Goto_List => null,
State => First_State_Index,
Next => null),
Size => 1);
New_Items_To_Check : Boolean := True;
Previous_Kernel_Head : Item_Set_Ptr := null;
Checking_Set : Item_Set_Ptr;
Old_Items : Item_Set_Ptr := null;
New_Items : Item_Set;
New_Items_Set : Item_Set_Ptr;
begin
while New_Items_To_Check loop
New_Items_To_Check := False;
Old_Items := Previous_Kernel_Head;
Previous_Kernel_Head := Kernel_List.Head;
-- For all items in the kernel list that haven't been checked yet...
Checking_Set := Kernel_List.Head;
while Checking_Set /= Old_Items loop
if Trace then
Ada.Text_IO.Put ("Checking ");
Put (Checking_Set.all);
end if;
for Symbol in Token.Token_ID loop
New_Items := Goto_Transitions (Checking_Set.all, Symbol, First, Grammar);
-- See if any of the item sets need to be added to our list
if New_Items.Set /= null then
New_Items_Set := Find (New_Items, Kernel_List);
if New_Items_Set = null then
New_Items_To_Check := True;
New_Items.Next := Kernel_List.Head;
New_Items.State := Kernel_List.Size + First_State_Index;
declare
I : Item_Ptr := New_Items.Set;
begin
while I /= null loop
I.State := New_Items.State;
I := I.Next;
end loop;
end;
if Trace then
Ada.Text_IO.Put (" adding new kernel on " & Token.Token_Image (Symbol) & ": ");
Put (New_Items);
end if;
Kernel_List :=
(Head => new Item_Set'(New_Items),
Size => Kernel_List.Size + 1);
Checking_Set.Goto_List := new Set_Reference'
(Set => Kernel_List.Head,
Symbol => Symbol,
Next => Checking_Set.Goto_List);
else
-- If there's not already a goto entry between these two sets, create one.
if not Is_In
(Set_Ptr => New_Items_Set,
Symbol => Symbol,
Goto_List => Checking_Set.Goto_List)
then
if Trace then
Ada.Text_IO.Put (" adding goto on " & Token.Token_Image (Symbol) & ": ");
Put (New_Items_Set.all);
end if;
Checking_Set.Goto_List := new Set_Reference'
(Set => New_Items_Set,
Symbol => Symbol,
Next => Checking_Set.Goto_List);
end if;
-- The set is already there, so we don't need this copy.
Free (New_Items);
end if;
end if;
end loop;
Checking_Set := Checking_Set.Next;
end loop;
end loop;
if Trace then
Ada.Text_IO.New_Line;
end if;
return Kernel_List;
end LR0_Kernels;
function Token_Name (Subject : in Token.Handle) return String is
begin
return Token.Token_Image (Token.ID (Subject.all));
end Token_Name;
function Token_Name (Subject : in Nonterminal.Handle) return String is
begin
return Token.Token_Image (Token.ID (Subject.all));
end Token_Name;
function Print (Item : in Item_Lookahead) return String
is
use Ada.Strings.Unbounded;
Result : Unbounded_String := Null_Unbounded_String;
begin
if Item.Last = 0 then
return "#";
else
for Index in 1 .. Item.Last loop
if Index > 1 then
Result := Result & " ";
end if;
Result := Result & Token.Token_Image (Item.Lookaheads (Index));
end loop;
end if;
return To_String (Result);
end Print;
function Print (Item : in Item_Lookahead_Ptr) return String
is
use Ada.Strings.Unbounded;
Lookahead : Item_Lookahead_Ptr := Item;
Result : Unbounded_String := Null_Unbounded_String;
begin
if Lookahead = null then
return "";
else
Result := Result & ", ";
loop
Result := Result & Print (Lookahead.all);
Lookahead := Lookahead.Next;
exit when Lookahead = null;
Result := Result & "/";
end loop;
return To_String (Result);
end if;
end Print;
function Image_Item
(Item : in Item_Node;
Show_State : in Boolean;
Show_Lookaheads : in Boolean;
Show_Tag : in Boolean := False)
return String
is
use Token_List;
Token_Index : List_Iterator;
Result : Ada.Strings.Unbounded.Unbounded_String :=
Ada.Strings.Unbounded.To_Unbounded_String (Token_Name (Item.Prod.LHS)) &
(if Show_Tag then "(" & Ada.Tags.Expanded_Name (Item.Prod.LHS.all'Tag) & ")"
else "") &
" <=";
begin
Token_Index := Initial_Iterator (Item.Prod.RHS.Tokens);
while Token_Index /= Null_Iterator loop
if Token_Index = Item.Dot then
Result := Result & " ^ ";
else
Result := Result & " ";
end if;
Result := Result & Token_Name (Token_Handle (Token_Index));
Next_Token (Token_Index);
end loop;
if Item.Dot = Null_Iterator then
Result := Result & " ^";
end if;
if Show_State then
Result := Result & " in " & Unknown_State_Index'Image (Item.State);
end if;
if Show_Lookaheads then
Result := Result & Print (Item.Lookaheads);
end if;
return Ada.Strings.Unbounded.To_String (Result);
end Image_Item;
procedure Put (Item : in Item_Node; Show_Lookaheads : in Boolean) is
begin
Ada.Text_IO.Put (Image_Item (Item, Show_State => True, Show_Lookaheads => Show_Lookaheads));
end Put;
procedure Put (Item : in Set_Reference_Ptr)
is
use Ada.Text_IO;
Reference : Set_Reference_Ptr := Item;
begin
while Reference /= null loop
Put_Line
(" on " & Token.Token_Image (Reference.Symbol) &
" => State" & Unknown_State_Index'Image (Reference.Set.State));
Reference := Reference.Next;
end loop;
end Put;
procedure Put (Item : in Item_Set)
is
use Ada.Text_IO;
Set : Item_Ptr := Item.Set;
begin
Put_Line ("State" & Unknown_State_Index'Image (Item.State) & ":");
while Set /= null loop
Put_Line (" " & Image_Item (Set.all, Show_State => False, Show_Lookaheads => True));
Set := Set.Next;
end loop;
end Put;
procedure Put (Item : in Item_Set_List)
is
use Ada.Text_IO;
Set : Item_Set_Ptr := Item.Head;
begin
Put_Line ("Number of Kernel Sets =" & Unknown_State_Index'Image (Item.Size));
while Set /= null loop
Put (Set.all);
Put_Line (" Goto:");
Put (Set.Goto_List);
Set := Set.Next;
end loop;
end Put;
end OpenToken.Production.Parser.LRk_Item;
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