--////////////////////////////////////////////////////////// -- // -- // SFML - Simple and Fast Multimedia Library -- // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) -- // -- // This software is provided 'as-is', without any express or implied warranty. -- // In no event will the authors be held liable for any damages arising from the use of this software. -- // -- // Permission is granted to anyone to use this software for any purpose, -- // including commercial applications, and to alter it and redistribute it freely, -- // subject to the following restrictions: -- // -- // 1. The origin of this software must not be misrepresented; -- // you must not claim that you wrote the original software. -- // If you use this software in a product, an acknowledgment -- // in the product documentation would be appreciated but is not required. -- // -- // 2. Altered source versions must be plainly marked as such, -- // and must not be misrepresented as being the original software. -- // -- // 3. This notice may not be removed or altered from any source distribution. -- // --////////////////////////////////////////////////////////// --////////////////////////////////////////////////////////// --////////////////////////////////////////////////////////// with Interfaces.C.Strings; package body Sf.Graphics.Texture is use Interfaces.C.Strings; --////////////////////////////////////////////////////////// --/ Create a new image from a file --/ --/ @param Filename Path of the image file to load --/ --/ @return A new sfTexture object, or NULL if it failed --/ --////////////////////////////////////////////////////////// function createFromFile (filename : String; area : access constant Sf.Graphics.Rect.sfIntRect := Sf.Graphics.Rect.sfNullRectangle'Access) return sfTexture_Ptr is function Internal (filename : Interfaces.C.Strings.chars_ptr; Area : access constant Sf.Graphics.Rect.sfIntRect) return sfTexture_Ptr; pragma Import (C, Internal, "sfTexture_createFromFile"); Temp : chars_ptr := New_String (Filename); R : constant sfTexture_Ptr := Internal (Temp, Area); begin Free (Temp); return R; end createFromFile; function createSrgbFromFile (filename : String; area : access constant Sf.Graphics.Rect.sfIntRect := Sf.Graphics.Rect.sfNullRectangle'Access) return sfTexture_Ptr is function Internal (filename : Interfaces.C.Strings.chars_ptr; area : access constant Sf.Graphics.Rect.sfIntRect) return sfTexture_Ptr; pragma Import (C, Internal, "sfTexture_createSrgbFromFile"); Temp : chars_ptr := New_String (filename); R : constant sfTexture_Ptr := Internal (Temp, area); begin Free (Temp); return R; end createSrgbFromFile; end Sf.Graphics.Texture;